Tag Archives: Android

Slides from the October MN.swf Meeting

We had another great MN.swf meeting.  Adam Zucchi started things off talking about his mobile development experience and showed a lot of techniques he used to overcome some obstacles (showed lots of code too!).   Then Zara Gonzalez talked about her lessons-learned with four super cool mobile applications (also displayed her obsession with monsters…hehe). I ended the meeting with a lightning round of announcements from Adobe MAX.  My slides were packed full with links to more information. Here’s the slide deck … Continue reading

Adobe Connect Mobile: Device Harmony

Adobe Connect brings people together.  Whether you are video conferencing, sharing your desktop, conducting an online training session, or hosting an online Fantasy Football Draft (yes, I’ve used it for that), Adobe Connect brings people together.  You’d expect the same to be true from the mobile side.  Adobe Connect Mobile is available for Android, BlackBerry’s PlayBook, and yes, iPhones and iPads.  It doesn’t matter your platform.  All devices communicating in perfect harmony! Check out my Connect Meeting complete with mobile … Continue reading

Android applications for the non-programmer

Are you a non-programmer with some basic Flash skills that REALLY wants to hop on the mobile bandwagon and make an application that will make you millions of dollars?  If so, I have a tutorial video for you!  I just uploaded another video on mobile development.  I wanted to demonstrate building a simple mobile applications and submitting it to the Android Marketplace.  This allows you to see the entire process.  The application is a simple reference application:  Click a button, … Continue reading

New videos posted: Testing Android Applications

I just posted two more videos about creating Android applications with Flash CS5.  The first video shows how to test your application on an Android Device.  The second video shows how to set up the Android Emulator and test your application (if you don’t have a device).  For the record, I highly recommend picking up a testing device if you are serious about mobile development.  The emulator doesn’t have the best performance and can be a little frustrating to set … Continue reading